Archivo de la etiqueta: iOS

Handling routes from an API in a type-safe way with Swift

I’m working on an application that has to handle some kind of routing directions coming from an API in the following form: { “title”: “Tap to go to your profile!”, “destination”: “profile” } These items would show in a form … Sigue leyendo

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Becoming a Better iOS Developer Through Tooling: My AltConf 2017 talk

The fine folks at Realm have now uploaded the remaining videos from AltConf 2017 — including the presentation that I gave there. You can watch it a Realm Academy, here. Presenting in the US for the first time was a … Sigue leyendo

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Apple starts rejecting apps with “hot code push” features

This thread from Apple’s Developer Forums is making some waves on the internets today. Apparently, they’re now rejecting apps that include code that can modify your app after it’s released to the store. Rollout.io seems to be the SDK that’s … Sigue leyendo

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Swift blog: Why is my Hashable implementation crashing on an iPhone 4s?

Today I found what I thought of as a bug that had me scratching my head for about an hour. My app ran just perfectly on my iPhone 6S Plus. However, when I sent a build to my designer for … Sigue leyendo

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Why you can't delete an app from iTunes Connect

I hacked a Swift app in the past few hours. Submitted to beta testers, made some changes, and now I’m ready to send it to the App Store. However, I decided that I didn’t like the name I used for … Sigue leyendo

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Swift app size

I’ve been writing Swift for the most part of the past 6 months. Mostly playing with it, nothing serious. But today, I submitted my first Swift app to iTunes Connect (currently in beta review), and was reminded of the fact … Sigue leyendo

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› 64-bit and iOS 8 Requirements Start Soon

Apple issues a friendly reminder regarding 64-bit and iOS 8 support for new apps from February 1st. So, be reminded.

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